


Now the players will also explode with gibs. Fixed a bug that allowed Arch-Viles to resurrect exploded monsters, making them return as invisible creatures. Added colored green and blue gibs (they require an addon to work). More garbage data deleted, filesize reduced from 1,1mb to 800kb. Greatly improved gibs, added more animations, improved blood mist effects. You can even remove the CVARs and load it with Brutal Doom to get Brutal Brutal Doom.
#Brutal doom v21 november mod#
Now everyone can stop harassing mod creators to make their mods compatible with Brutal Doom, because with this, you can now turn anything into Brutal Whatever. Is compatible with Zandronum 3.0, or any version of GZDoom newer than 1.8. So far I have tested it with Smooth Doom, Project MSX, Ashes 2063, Blade of Agony, Stronghold, Quake2Stuff, FreeDoom, DemonSteele, and DukeNukemThreeDee. It should theoretically run with anything, as long as it doesn't features sprites with the same name.
#Brutal doom v21 november code#
2300 lines of DECORATE code compared to Ketchup's over 5000 lines. Every actor is commented with their purpose explained. Its reworked weapons, enemies, and combat do change Doom an awful lot, making it an ultraviolent new game with a friendly old look. With a cleaner code, now it's easier to incorporate the system into your mod. Brutal Doom official site isnt your grandfathers Doom II, is the sort of thing Id say if I wrote for a games magazine in the 90s. Code is also sensitive to the monster's size, which spawns more gibs if you are killing bigger enemies. It's up to date with Brutal Doom v21's gore effects, code has been entirely remade and is now easier to read, it performs better, has new features (uses sv_corpsequesize to control the maximum amount of bloodspots and gibs, and allows you to control the minimum gibing health) and now it no longer uses DECORATE code to spawn gibs, but it uses ACS to spawn them without touching the monster's original code, allowing it to work with custom monsters. Create txt file inside your 'Brutal Doom v21 Gold' folder and open it with any text editor 4. Put the pk3 file in to your 'Brutal Doom v21 Gold' folder 3. Bolognese is a more advanced version of Ketchup. Download the addon (you should already have Brutal Doom v21 Gold installed and ready for mods) 2.
